How do you increase your rating in Pro Clubs?
Most advice on this starts by guessing at a formula. The useful version starts by telling you what number you are aiming at, because it is not the same one for a keeper as for a striker.
Measured hereUpdated 21 August 2026 · from 415 archived players
You cannot play to a formula nobody has published. You can aim at the right number for the position you actually play, which is a different number for each of the four.
Know the number you are aiming at
Most players carry a target in their head that came from nowhere. Seven sounds respectable. Eight sounds excellent. Neither of those came from looking at what people actually average, and the archive can tell you what does.
| You are better than | Average rating |
|---|---|
| 50% of players | 7.37 |
| 60% of players | 7.51 |
| 70% of players | 7.66 |
| 80% of players | 7.91 |
| 90% of players | 8.23 |
| 95% of players | 8.56 |
| 99% of players | 9.12 |
Half of everybody archived averages below 7.37. Getting above that is not a high bar. 8.23 is the top tenth, and if you are there across a real number of games you are near the top of the game rather than having a good week.
The target moves with where you play
Not enough archived players in every position yet to compare them. It fills in as clubs get looked up.
Stop moving around the pitch
This is the change that costs you nothing and gets ignored. Filling in at right back one night and up front the next resets what a normal game looks like for you, and the average you are trying to lift is being fed by two different jobs.
Pick the position you want to be judged on and play it. Your rating settles faster, and it starts describing something real about you instead of describing where the squad had a gap.
Goals are the lever people over-rate
Scoring lifts your rating. It lifts it less than most players assume, and it is not available to everybody on the pitch. A centre back cannot use it at all, and a striker who scores twice while giving the ball away all night does not read the way the scoreline suggests.
The things that move it for everyone are the boring ones. Completing passes. Winning the ball. Staying on the pitch without a red. None of that makes a clip worth posting, which is why the advice you have been given is about finishing.
Play enough games for it to mean anything
An average over four matches is mostly an accident of which four. One bad game drags it somewhere it will climb back from on its own, and chasing that is how people end up playing worse. Give it a real run of games before you read anything into the number.
Nobody outside EA knows how the rating is produced. Every formula you have been shown was assembled by watching numbers move, so treat instructions to farm one input with the suspicion they have earned.
FC 26 judges you against your Role
Role Rating replaced the old match rating, and it changes what raising the number means. Performance is now weighed against the actions that matter most to the Role you were assigned, grouped across goalkeeping, defending, dribbling, shooting and passing, with team wide things like goals, assists and red cards on top.
The weighting moves with the Role. EA gives Box to Box as a role that counts defensive and attacking work roughly equally, and Playmaker as one that leans on creative actions such as through balls, assists and dictating the pace, while leaning less on defending.
So the useful question stopped being what raises the rating. It is what your Role is being measured on. Two players with the same stat line can rate differently, and the one who understood the brief is not being lucky.
Three things to actually do this week
Pick one position and stay in it for a run of games. Look up which Role you are playing and read what it weights, because that is the marking scheme. Then stop measuring yourself over a night and start measuring over a month.
None of that is exciting and all of it works. The alternative is farming an input nobody has confirmed exists, which is what most advice on this subject amounts to.
Questions people ask
- What is the fastest way to raise your Pro Clubs rating?
- Play more minutes in one position. The rating is an average, so a handful of games swings hard on nothing, and moving around the pitch keeps resetting what a normal game looks like for you.
- What rating should you be aiming for?
- Above 7.37 puts you in the better half of everybody archived, and 8.23 is the top tenth. Those are the two numbers worth holding in your head.
- Does scoring more goals raise your rating the most?
- It raises it, but it is the lever most players over-rate. A striker who scores twice and gives the ball away thirty times does not read as well as people expect, and a defender cannot use that lever at all.
- Can you work out the rating formula and play to it?
- No. EA has never published it, and every version you have been shown was assembled by watching numbers move. Anybody selling you the equation is guessing.
Measured from 111,194 players and 46,975 matches, kept since 17 September 2026. EA returns the last ten. Look up your own club and see where you land.
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