How many dribbles per game is good in Pro Clubs?
EA reports no dribble total anywhere. The per-match event ids carry one, so this is a figure no other tracker can give you, and the first honest answer to how much you carry.
Measured hereUpdated 8 August 2026
Decoded from per-match event ids. EA publishes no dribble total anywhere, so this figure exists here and in no other tracker.
Where this number comes from
EA reports no dribble count — not on the player card, not in the season totals, not in the match summary. What the match data does carry is a list of numbered events, and one of those numbers is a completed dribble. Decoding those ids is what puts this axis on the page.
That is worth saying plainly because every other figure on this site is one a rival could compute from the same public endpoints. This one is not, and neither is the interception count beside it.
The whole distribution
Every measured player in the archive, sorted. Find your own dribbles per 90 on the left and read across.
Split by position
Not enough archived players carry a position yet for this split. It fills in as clubs get looked up.
Carrying is a risk, and that is the point
Beating a defender is how a compact block gets broken, and losing the ball while trying is how a counter-attack starts. A high count beside a low pass completion is a player taking the risk on themselves — sometimes exactly what a stuck team needs, sometimes the reason the ball keeps coming straight back.
Questions people ask
- How many dribbles per game is good in Pro Clubs?
- Decoded from the match events, the median player completes — dribbles per 90 minutes and the top ten per cent complete — or more. It is the widest-spread attacking axis measured here: two players with identical goals can sit at opposite ends.
- Does EA track dribbles in Pro Clubs?
- Not as a published stat. There is no dribble total on the player card, in the season totals or in the match summary. The count exists inside the per-match event data as a numeric id, and this site decodes those ids — which is why the figure appears here and nowhere else.
- Is a high dribble count good?
- It depends what the team needs. Carrying is how you beat a compact defence and it is also how possession gets lost in your own half. Read it beside pass completion: high dribbles with low completion is a player taking the risk on themselves, which is sometimes exactly right and sometimes the reason the ball keeps coming back.
Measured from 130,326 players and 56,609 matches, kept since 17 September 2026. EA returns the last ten. Look up your own club and see where you land.
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